Shapes representing 1 to 5 are presented randomly in quadrants as shown. A variety of tones are then played 1 to 5 times, representing the correct answer. System waits for dolphin touch, and in the case of a correct touch, presents a reward screen, where the correct number is played again, with graphical enhancement of the counting proceedure. "Wrong" touches produce note sequences that correspond with the number they've pressed.
GIZMO:play the counter - you need the shockwave plugin